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A Journey
With the largest caravan that i have ever seen, we set off to meet with Karnataka. At first we sail upon the rafts to Tol Durran, where we meet Salamar who can takes us onward to Artur Karnatcka and his mine. It is evident that this mine is not a successful venture. He is losing to his rival, Cornelius and must pay inflated prices for all his provisions. There is also talk that Cornelius has sealed off part of the mine.
At the mine.
When we arrive it is being operated by a skeleton crew and it is clear that Artur is struggling to pay even these. It is a major enterprise to manage all of the labour and goods that we have brought and this is going to beyond Artur's ability so I bring my experience to the fore. Within a few hours we have brought organisation where there was only a mess.
A treasure that lay unrecognised.
Once we have a little order we are able to appraise the state of the mine. There are heaps of discarded unwanted ore. Upon inspection it is clear that this is raw cold iron. I worry that Artur is just plain incompetent. I set about educating him on commerce and business sense. It is important for him to manage his own smelting rather than pay distorted prices to others for this service. I work to establish how we can bring this to bare.
The reminder of the party look around the sealed part of the mine and are faced we a solid sealed door. They soon learn that it can be opened with the command "Orcus", whereupon they can investigate the remainder of the mine.
Whilst searching around, Ryn goes into a coma when she finds a red gemstone any tried to lift it. The gem fuses with the gnomes hand. She then wakes and runs to a pool at the base of the waterfall that splits the settlement in half. She jumps into the pool and plants the gem into a plinth beneath the water. when she breaks back to the surface of the pool she is holding a staff and can remember nought of her adventure. Strange or what!
Beyond the door
Under cover of darkness, the whole party pass beyond the door. Here we journey through a short tunnel before we enter rooms similar to those we encountered under the temple of Serrenra in Tol Durran. Here we fight a construct. Further within we fight guards and Jewel encrusted constructs.
A "foe" with beauty equal to her terror.
We are attacked by a Crystalline Wyrm "the gifted one". A huge dragon. We only live because we help her to heal and escape the bonds that hold her.
When the fighting has stopped it is evident that Cornelius has held the Wyrm hostage and has been taking scales from the beast.
We exact a bloody and fatal punishment upon Cornelius. This is a temple of light.
In an act of gratitude, the Wyrm is helping train Ryn.
We set about using some of the cold iron to cover our weapons.
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