First Events

Thursday, 16 August 2018

Event 18th February 2018 - From the Tower of the Scrivenor to San-Chu-Domi

Previous: 14th January 2018
Next: 18th March 2018

The Scrivenors shares some of his knowledge

Having safety gifted the Tome of Abraxus to the Scrivenor, we are able to start our return to civilisation, and hopefully, eventually, my family in Hournox.

Garrett spends a lot of time going on about himself, I drift off. Plenty of past does that one have.

We hear news from the Hellion Towers. Varsan and Naheri (his Desert Consort) have taken the Island that we visited near Hournox which has the healing sun potion.The area around Hournox is being fought over and may be doomed.

We also hear of a hidden group called the "Pit Sentinals". These abhor abyssal's (like Marta Mooley). To find them we must first find a man called Jando Clein, who goes by the pseudonym Marrock. He is a black market trader. 

We are given a small wand, which can make weapons goodly. We swap the boat for a tiara which goes to Ryn and a book of fast action for me (makes me extra Dexterous). garrets Bow now makes a big noise when shooting and the Scrivenor helps Emirikol create a weapon.

Return to San-Cho-Dumi
We set sail back to San-Cho-Dumi upon the "Grief of Lust" and have plenty of time to get to know each other.

After a visit to the market, we visit the Rogue theatre. This place is doing very well since we blew up the tannery. Turns out that there was a lot of treasure hidden under the basement. We are then directed to the Giscombe baths where myself and Ryn enter and meet Marrock. Tol-Durru has a bit of a mishap with the receptionist and we all have to escape quickly, but not before we discover a little about the Sentinals.

it appears that one of their number, Jahami, has gone missing after he went on a raid on slavers at a rat station, who are working with the shape shifters. These shape slavers appear to be working with Zarfa Sofini  

We return to the rogue Theatre where we are able to talk Nogrim into helping cause a distraction when we visit the slavers. Oullesha has a gift for us. she has captured Rollo, who has a map showing ways into the rat station. 

Attack on the rat station.
We attack the house by entering through tunnels whilst Nogrim, good to his word, enacts a distraction. We fight the abyssal creatures within. I once again save the party by killing eagles. Planar fire breathing apes toast dozens of hostages/slaves. 

A female wizard was summoning the planar creatures, she escapes before I could kill her. the guards then panic and flee. we capture a page from an ancient tome which the guards were burning. We rescue all four Sentinals. 

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